The Complete Interactive Guide To How The NSA Spies On Everything You Do

Zero Hedge
April 6, 2014

With all the hoopla about missing airplanes, renewed wars of the cold variety, and rigged markets, it is easy to forget that America is now officially a totalitarian state of the Orwellian kind, where the population has – involuntarily – ceded all of its privacy in exchange for… something. Because it certainly isn’t security. So we are happy to provide a reminder of just this, especially since as BusinessWeek notes, it gets harder to keep track of all the bizarre ways the National Security Agency has cooked up to spy on people and governments. This may help.

Data in Motion

NSA’s spies divide targets into two broad categories: data in motion and data at rest. Information moving to and from mobile phones, computers, data centers, and satellites is often easier to grab, and the agency sucks up vast amounts worldwide. Yet common data such as e-mail is often protected with encryption once it leaves a device, making it harder—but not impossible—to crack.

Data at Rest

Retrieving information from hard drives, overseas data centers, or cell phones is more difficult, but it’s often more valuable because stored data is less likely to be encrypted, and spies can zero in on exactly what they want. NSA lawyers can compel U.S. companies to hand over some of it; agency hackers target the most coveted and fortified secrets inside computers of foreign governments.

Where the Data Goes

Much of the data the NSA compiles from all these efforts will be stored in its million-square-foot data center near Bluffdale, Utah. It can hold an estimated 12 exabytes of data. An exabyte is the equivalent of 1 billion gigabytes.

And some of the specific methods the NSA uses to spy on US citizens and the occasional offshore “terrorist”:

 

  • Call Recorder – The agency can intercept and store for up to a month 100 percent of a foreign country’s telephone calls, which can be sorted and played back.

 

  • Clone Phones – Foreign targets’ cell phones can be surreptitiously swapped for an identical model with built-in listening and data collection devices.

 

  • Fake Shops – Diplomats at the 2009 G-20 summit in London were tricked, with the NSA’s help, into using an Internet cafe that had been rigged to send data to British intelligence.

 

  • Travel Trackers – The NSA has several ways to follow the movements of intelligence targets as they get off planes, drive across borders, or move around a city, including an implant that directs a cell phone SIM card to send geolocation data via text message.

 

  • Special Delivery – Spies intercept computers that foreign targets buy online, fit them with devices that send data to the NSA, and box them back up for normal delivery.

 

  • X-Ray Vision – Radar waves beamed into a room can detect what is being typed on a keyboard or displayed on a computer screen.

 

  • Credit Cards – The agency tapped into the network of Visa and major banking systems to collect troves of transaction data.

 

  • Satellites – The NSA infiltrated German satellite communications used in remote locations such as drilling platforms—and by the country’s diplomats.

 

  • Gamer Spies – Agency employees join World of Warcraft and Second Life communities, hunting for criminal networks and recruiting informants. They’ve also infiltrated Microsoft’s Xbox Live network.

 

  • Cell Towers – Base stations mimicking cell towers siphon location data from targets’ phones. Agents can also intercept mobile calls with a shoe-box-size receiver.

 

  • Submarines – The agency can collect worldwide Internet traffic with a modified nuclear submarine that taps undersea fiber-optic cables—allowing spies to vacuum data from millions of users.

 

  • Secret Selfies – Malware planted in an iPhone can secretly activate its camera and microphone, turning it into a listening device. Malware for Windows mobile phones enables complete remote control of the handset.

 

  • Fake Rocks – Transmitters hidden inside rocks and other objects can receive information from NSA taps implanted in nearby computers even if they’re “air gapped” machines or networks that aren’t hooked up to the Internet—among the hardest of all digital targets.

 

The Stasi is spinning in its grave… with jealousy.

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Control the environment and you control human behavior and, ultimately, the destiny of humanity Virtual reality mediated social behavior, designed to appeal to a generation acclimated to the internet and a diverse world of computer generation games and entertainment, may serve as the next step in a larger and more complex control paradigm. Earlier this week, Facebook dropped $2 billion to buy the virtual reality company Oculus Rift, described by Dave Thier of Forbes as “a bizarre, maddening and beguiling beast” that will reshape “conference calls, virtual tourism, goggle-sized home theaters and more.” The strap-on technology is, as well, Thier adds, “scary.” Considering the murky history of Facebook, the adjective is appropriate. Facebook received start-up funding from Accel Parnters, a venture capital firm with deep connections to In-Q-Tel, the CIA’s technology investment outfit. It is also connected to the Defense Department and its Defense Advanced Research Projects Agency (DARPA), which is responsible for high-tech, high-end development. DARPA was instrumental in building the original internet. Later, when DARPA’s Information Awareness Office, a surveillance technology project, was exposed folks began to ask questions. Congress promised to defund the project and it was quietly rolled into the NSA. High technology projects with even thin connections to the NSA and the CIA should be suspect. Moreover, Facebook boss, Mark Zuckerberg, has publicly forged a connection between Facebook and the surveillance state when he declared in 2010 the age of privcy is over. He also said sharing information with “people,” and, obviously, the state, with its ubiquitous surveillance and control grid, and large corporations is now a “social norm.” “I think Facebook may be testing the waters for something even more science fiction than VR games here. I think they believe they can someday t                                                                              In Ernest Cline's novel Ready Player One computers and virtual reality have taken over and control social life.

In Ernest Cline’s novel Ready Player One, computers and virtual reality control social life.

Tassi mentions two science fiction books that get right to the crux of what is likely to emerge from a CIA and NSA spawned social network moving into the virtual realm: Ready Player One by Ernest Cline and Neal Stephenson’s Snow Crash. Both novels portray a horrific world where computers and virtual reality have not only taken over and control social life, but become society. “If Mark Zuckerberg is telling me I can talk to virtual teachers and doctors and have adventures and experiences with my friends through his vision of the Oculus, I have to imagine that in the back of his mind, he has something like a true VR social network in mind,” writes Tassi. “Maybe a ‘social network’ is even too restrictive a term. Maybe it will someday just be an entirely digital world.” If allowed to develop under the guiding hand of the CIA and the NSA, virtual reality will eventually become the perfect mechanism for controlling humanity. “Sometime in the 2020s, reality simulations will become so high-resolution and immersive that they’llstart to get indistinguishable from the real thing,” writes the Lifeboat Foundation. “Simulations will become the preferred environments for work and play.” “In the long run, VR could unlock limitless possibilities for human creativity,” argues Humanity Plus, a transhumanist organization. “We could construct artificial experiential worlds, in which the laws of physics can be suspended, that would appear as real as physical reality to participants.” Control the environment and you control human behavior and, ultimately, the direction and destiny of humanity. According to investigative author Daniel Estulin, the global elite plan to use transhumanism to create a master race destined to reach the stars after destroying the rest of humanity and the planet. “Globalists plan to seize all of the planet’s assets, natural and otherwise,” writes Rady Ananda in a review of Estulin’s book, TransEvolution: The Coming Age of Human Deconstruction. Virtual reality mediated social behavior, designed to appeal to a generation acclimated to the internet and a diverse world of computer generated games and entertainment, may serve as the next step in a larger and more complex control paradigm. Nurtured and shepherded by the likes of Google, Facebook, and other large corporations owned by the global elite under the purview of a supranational intelligence monolith, the future appears dim.

Protester: Cops Laughed About Having License to Kill

“There’s a pack of 12 cops waiting to smash your fucking faces in”

A Fullerton resident who was arrested after protesting the acquittal of officers involved in the death of Kelly Thomas said police laughed and joked about having a license to kill while asserting, “There’s a pack of 12 cops waiting to smash your fucking faces in.”

Image: Fullerton Police (YouTube).

30-year-old Adam Walder was thrown into a paddy wagon after riot cops ordered demonstrators to disperse during a protest against the ‘not guilty’ verdict which saw Officer Manuel Ramos and Officer Jay Cicinelli acquitted on all charges of manslaughter and murder.

Kelly Thomas, a mentallydisabled homeless man, was beaten, tasered, suffocated and pistol whipped as he lay on a street corner being sat on by no less than six police officers during an incident in July 2011. During the disturbing video of the beating, Thomas can be heard pleading for his father, moaning, “Daddy, daddy, they are killing me,” as officers prolong the assault.

Before the assault, Ramos told Thomas, “Do you see my fists?” They’re getting ready to fuck you up.”

According to the jury in the case, Thomas just coincidentally chose to die of an undiagnosed heart condition in hospital five days after the savage beating having never regained consciousness.

Describing the incident that occurred during the subsequent protest, Walder said he was grabbed by cops after refusing to obey the dispersal order quickly enough and thrown into a police van with several other demonstrators.

While being transported to jail, Walder said the police were laughing and grinning. During the journey, one of the cops leaned over to the protesters and with “malice in his voice” said, “There’s a pack of 12 cops waiting to smash your fucking faces in.”

Another officer then immediately remarked, “And I’ve got two words for all of you, ‘NOT GUILTY,’” prompting laughter amongst all the other cops.

This was clearly a reference to the acquittal of the two officers involved in the Thomas beating. The cops were literally laughing and chuckling about the fact that they can get away with the murder of innocent people.

As Filming Cops highlights, the exchange brings to mind previous incidents where cops have laughed and joked about deliberately hurting peaceful protesters, like the example below where Miami police shot a woman in the head with a rubber bullet and then callously celebrated the fact in front of news cameras.